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path: root/internal/database/migrations/migrations.bindata.go
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Diffstat (limited to 'internal/database/migrations/migrations.bindata.go')
-rw-r--r--internal/database/migrations/migrations.bindata.go267
1 files changed, 267 insertions, 0 deletions
diff --git a/internal/database/migrations/migrations.bindata.go b/internal/database/migrations/migrations.bindata.go
new file mode 100644
index 0000000..8197c0a
--- /dev/null
+++ b/internal/database/migrations/migrations.bindata.go
@@ -0,0 +1,267 @@
+// Code generated for package migrations by go-bindata DO NOT EDIT. (@generated)
+// sources:
+// 001_init.down.sql
+// 001_init.up.sql
+package migrations
+
+import (
+ "bytes"
+ "compress/gzip"
+ "fmt"
+ "io"
+ "io/ioutil"
+ "os"
+ "path/filepath"
+ "strings"
+ "time"
+)
+
+func bindataRead(data []byte, name string) ([]byte, error) {
+ gz, err := gzip.NewReader(bytes.NewBuffer(data))
+ if err != nil {
+ return nil, fmt.Errorf("Read %q: %v", name, err)
+ }
+
+ var buf bytes.Buffer
+ _, err = io.Copy(&buf, gz)
+ clErr := gz.Close()
+
+ if err != nil {
+ return nil, fmt.Errorf("Read %q: %v", name, err)
+ }
+ if clErr != nil {
+ return nil, err
+ }
+
+ return buf.Bytes(), nil
+}
+
+type asset struct {
+ bytes []byte
+ info os.FileInfo
+}
+
+type bindataFileInfo struct {
+ name string
+ size int64
+ mode os.FileMode
+ modTime time.Time
+}
+
+// Name return file name
+func (fi bindataFileInfo) Name() string {
+ return fi.name
+}
+
+// Size return file size
+func (fi bindataFileInfo) Size() int64 {
+ return fi.size
+}
+
+// Mode return file mode
+func (fi bindataFileInfo) Mode() os.FileMode {
+ return fi.mode
+}
+
+// Mode return file modify time
+func (fi bindataFileInfo) ModTime() time.Time {
+ return fi.modTime
+}
+
+// IsDir return file whether a directory
+func (fi bindataFileInfo) IsDir() bool {
+ return fi.mode&os.ModeDir != 0
+}
+
+// Sys return file is sys mode
+func (fi bindataFileInfo) Sys() interface{} {
+ return nil
+}
+
+var __001_initDownSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x72\x72\x75\xf7\xf4\xb3\xe6\x72\x09\xf2\x0f\x50\x08\x71\x74\xf2\x71\x55\xf0\x74\x53\x70\x8d\xf0\x0c\x0e\x09\x56\x28\x2d\x4e\x2d\x8a\x2f\x4e\xce\x2f\x4a\xc5\xa1\x20\x31\xb9\x24\x33\x3f\xcf\x9a\xcb\xd9\xdf\xd7\xd7\x33\xc4\x9a\x0b\x10\x00\x00\xff\xff\x8c\xa0\x7b\x43\x4d\x00\x00\x00")
+
+func _001_initDownSqlBytes() ([]byte, error) {
+ return bindataRead(
+ __001_initDownSql,
+ "001_init.down.sql",
+ )
+}
+
+func _001_initDownSql() (*asset, error) {
+ bytes, err := _001_initDownSqlBytes()
+ if err != nil {
+ return nil, err
+ }
+
+ info := bindataFileInfo{name: "001_init.down.sql", size: 77, mode: os.FileMode(420), modTime: time.Unix(1712472256, 0)}
+ a := &asset{bytes: bytes, info: info}
+ return a, nil
+}
+
+var __001_initUpSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x9c\x92\x31\x6f\xc2\x30\x10\x85\xf7\xfc\x8a\xb7\x01\x2a\x0b\x33\x93\x13\x2e\xc8\xaa\xe3\xb4\xb6\xa3\x96\x29\x32\xc4\xad\xa2\x42\x40\xc1\x54\xe2\xdf\x57\xc1\x14\x1a\xd1\x4a\x15\xf3\x7d\xf7\xee\xdd\xbd\x8b\x69\xce\xe5\x34\x4a\x14\x31\x43\x30\x2c\x16\x84\xc3\xde\xb5\xe5\x7e\xb5\x6d\x1d\x86\x11\x00\xd4\x15\xb8\x34\x98\x93\x24\xc5\x0c\xcd\x10\x2f\x30\xa3\x94\x15\xc2\x80\x69\xf0\x19\x49\xc3\xcd\x62\x7c\x82\xbb\xee\xc6\x6e\x1c\x0c\xbd\x1a\x14\x92\x3f\x17\x04\x99\x1b\xc8\x42\x88\x80\x2c\x0f\x6d\x53\xfa\xba\x63\x78\x46\xda\xb0\xec\xe9\x42\x5c\x84\x65\xfe\x32\x1c\xe1\x01\x75\xe3\x5d\xfb\x69\xd7\x18\x4c\x50\xd9\xe3\x20\x48\x04\x7b\x3a\x63\x42\x74\xd6\xfa\xfa\xab\xd6\x59\xef\xaa\xd2\x7a\x74\x53\xf6\xde\x6e\x76\x7f\x0c\x88\x46\xd3\xa8\xbf\xbd\x5d\xf9\x7a\xdb\xdc\xb3\xf9\x75\xeb\xbe\x9d\x8d\x7d\x6f\x6a\x7f\xa8\xce\x7e\x35\x29\xce\xc4\xad\x9f\x49\xa0\x5b\xb7\x73\xd6\xdb\xe5\xda\x21\xce\x73\x41\x4c\xde\xa2\x29\x13\x9a\x02\xee\x8f\xbb\x5f\x87\x56\xdb\xe6\x7f\x02\xfd\xbc\xee\x3e\x64\x68\x08\x71\x0f\xbf\x35\xc7\xa7\x9b\x9c\x6b\x49\x2e\xb5\x51\xac\xbb\xe7\xdb\x47\x79\x7d\xb2\x53\x11\x48\x73\x45\x7c\x2e\xf1\x48\x8b\x4b\xff\x08\xe7\xa2\xa2\x94\x14\xc9\x84\xf4\x8f\xef\xbc\x62\x5d\x8a\x49\x9e\x65\xdc\x4c\xa3\xaf\x00\x00\x00\xff\xff\x2f\x40\x52\xc4\xd2\x02\x00\x00")
+
+func _001_initUpSqlBytes() ([]byte, error) {
+ return bindataRead(
+ __001_initUpSql,
+ "001_init.up.sql",
+ )
+}
+
+func _001_initUpSql() (*asset, error) {
+ bytes, err := _001_initUpSqlBytes()
+ if err != nil {
+ return nil, err
+ }
+
+ info := bindataFileInfo{name: "001_init.up.sql", size: 722, mode: os.FileMode(420), modTime: time.Unix(1712472259, 0)}
+ a := &asset{bytes: bytes, info: info}
+ return a, nil
+}
+
+// Asset loads and returns the asset for the given name.
+// It returns an error if the asset could not be found or
+// could not be loaded.
+func Asset(name string) ([]byte, error) {
+ cannonicalName := strings.Replace(name, "\\", "/", -1)
+ if f, ok := _bindata[cannonicalName]; ok {
+ a, err := f()
+ if err != nil {
+ return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
+ }
+ return a.bytes, nil
+ }
+ return nil, fmt.Errorf("Asset %s not found", name)
+}
+
+// MustAsset is like Asset but panics when Asset would return an error.
+// It simplifies safe initialization of global variables.
+func MustAsset(name string) []byte {
+ a, err := Asset(name)
+ if err != nil {
+ panic("asset: Asset(" + name + "): " + err.Error())
+ }
+
+ return a
+}
+
+// AssetInfo loads and returns the asset info for the given name.
+// It returns an error if the asset could not be found or
+// could not be loaded.
+func AssetInfo(name string) (os.FileInfo, error) {
+ cannonicalName := strings.Replace(name, "\\", "/", -1)
+ if f, ok := _bindata[cannonicalName]; ok {
+ a, err := f()
+ if err != nil {
+ return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
+ }
+ return a.info, nil
+ }
+ return nil, fmt.Errorf("AssetInfo %s not found", name)
+}
+
+// AssetNames returns the names of the assets.
+func AssetNames() []string {
+ names := make([]string, 0, len(_bindata))
+ for name := range _bindata {
+ names = append(names, name)
+ }
+ return names
+}
+
+// _bindata is a table, holding each asset generator, mapped to its name.
+var _bindata = map[string]func() (*asset, error){
+ "001_init.down.sql": _001_initDownSql,
+ "001_init.up.sql": _001_initUpSql,
+}
+
+// AssetDir returns the file names below a certain
+// directory embedded in the file by go-bindata.
+// For example if you run go-bindata on data/... and data contains the
+// following hierarchy:
+// data/
+// foo.txt
+// img/
+// a.png
+// b.png
+// then AssetDir("data") would return []string{"foo.txt", "img"}
+// AssetDir("data/img") would return []string{"a.png", "b.png"}
+// AssetDir("foo.txt") and AssetDir("notexist") would return an error
+// AssetDir("") will return []string{"data"}.
+func AssetDir(name string) ([]string, error) {
+ node := _bintree
+ if len(name) != 0 {
+ cannonicalName := strings.Replace(name, "\\", "/", -1)
+ pathList := strings.Split(cannonicalName, "/")
+ for _, p := range pathList {
+ node = node.Children[p]
+ if node == nil {
+ return nil, fmt.Errorf("Asset %s not found", name)
+ }
+ }
+ }
+ if node.Func != nil {
+ return nil, fmt.Errorf("Asset %s not found", name)
+ }
+ rv := make([]string, 0, len(node.Children))
+ for childName := range node.Children {
+ rv = append(rv, childName)
+ }
+ return rv, nil
+}
+
+type bintree struct {
+ Func func() (*asset, error)
+ Children map[string]*bintree
+}
+
+var _bintree = &bintree{nil, map[string]*bintree{
+ "001_init.down.sql": &bintree{_001_initDownSql, map[string]*bintree{}},
+ "001_init.up.sql": &bintree{_001_initUpSql, map[string]*bintree{}},
+}}
+
+// RestoreAsset restores an asset under the given directory
+func RestoreAsset(dir, name string) error {
+ data, err := Asset(name)
+ if err != nil {
+ return err
+ }
+ info, err := AssetInfo(name)
+ if err != nil {
+ return err
+ }
+ err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
+ if err != nil {
+ return err
+ }
+ err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
+ if err != nil {
+ return err
+ }
+ err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
+ if err != nil {
+ return err
+ }
+ return nil
+}
+
+// RestoreAssets restores an asset under the given directory recursively
+func RestoreAssets(dir, name string) error {
+ children, err := AssetDir(name)
+ // File
+ if err != nil {
+ return RestoreAsset(dir, name)
+ }
+ // Dir
+ for _, child := range children {
+ err = RestoreAssets(dir, filepath.Join(name, child))
+ if err != nil {
+ return err
+ }
+ }
+ return nil
+}
+
+func _filePath(dir, name string) string {
+ cannonicalName := strings.Replace(name, "\\", "/", -1)
+ return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
+}