// Code generated for package migrations by go-bindata DO NOT EDIT. (@generated)
// sources:
// 001_init.down.sql
// 001_init.up.sql
package migrations

import (
	"bytes"
	"compress/gzip"
	"fmt"
	"io"
	"io/ioutil"
	"os"
	"path/filepath"
	"strings"
	"time"
)

func bindataRead(data []byte, name string) ([]byte, error) {
	gz, err := gzip.NewReader(bytes.NewBuffer(data))
	if err != nil {
		return nil, fmt.Errorf("Read %q: %v", name, err)
	}

	var buf bytes.Buffer
	_, err = io.Copy(&buf, gz)
	clErr := gz.Close()

	if err != nil {
		return nil, fmt.Errorf("Read %q: %v", name, err)
	}
	if clErr != nil {
		return nil, err
	}

	return buf.Bytes(), nil
}

type asset struct {
	bytes []byte
	info  os.FileInfo
}

type bindataFileInfo struct {
	name    string
	size    int64
	mode    os.FileMode
	modTime time.Time
}

// Name return file name
func (fi bindataFileInfo) Name() string {
	return fi.name
}

// Size return file size
func (fi bindataFileInfo) Size() int64 {
	return fi.size
}

// Mode return file mode
func (fi bindataFileInfo) Mode() os.FileMode {
	return fi.mode
}

// Mode return file modify time
func (fi bindataFileInfo) ModTime() time.Time {
	return fi.modTime
}

// IsDir return file whether a directory
func (fi bindataFileInfo) IsDir() bool {
	return fi.mode&os.ModeDir != 0
}

// Sys return file is sys mode
func (fi bindataFileInfo) Sys() interface{} {
	return nil
}

var __001_initDownSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x72\x72\x75\xf7\xf4\xb3\xe6\x72\x09\xf2\x0f\x50\x08\x76\xf6\x70\xf5\x75\x54\x28\x28\x4d\xca\xc9\x4c\x56\x70\x76\x0c\x76\x76\x74\x71\xb5\xe6\x72\x0e\x72\x75\x0c\x71\x45\x95\xb5\xe6\x72\xf6\xf7\xf5\xf5\x0c\xb1\xe6\x02\x04\x00\x00\xff\xff\x47\x78\xff\x61\x41\x00\x00\x00")

func _001_initDownSqlBytes() ([]byte, error) {
	return bindataRead(
		__001_initDownSql,
		"001_init.down.sql",
	)
}

func _001_initDownSql() (*asset, error) {
	bytes, err := _001_initDownSqlBytes()
	if err != nil {
		return nil, err
	}

	info := bindataFileInfo{name: "001_init.down.sql", size: 65, mode: os.FileMode(420), modTime: time.Unix(1712559447, 0)}
	a := &asset{bytes: bytes, info: info}
	return a, nil
}

var __001_initUpSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x9c\x92\x41\x6f\x82\x40\x10\x85\xef\xfc\x8a\x77\x53\x53\x2f\x9e\x3d\x2d\x38\x98\x4d\x97\xdd\x16\x96\xb4\x9e\xc8\x2a\xdb\x86\x54\xd1\xe0\xda\xc4\x7f\xdf\xe0\x5a\x28\xa9\x49\x1b\xcf\xf3\xcd\x9b\xf7\x66\x26\xa4\x25\x97\xf3\x20\x4a\x89\x69\x82\x66\xa1\x20\x9c\x8e\xb6\x29\x8e\x9b\x7d\x63\x31\x0e\x00\xa0\x2a\xc1\xa5\xc6\x92\x24\xa5\x4c\xd3\x02\xe1\x0a\x0b\x8a\x59\x2e\x34\x58\x06\xbe\x20\xa9\xb9\x5e\x4d\x2f\x70\xdb\x5d\x9b\x9d\x85\xa6\x57\x8d\x5c\xf2\xe7\x9c\x20\x95\x86\xcc\x85\xf0\xc8\xfa\xd4\xd4\x85\xab\x5a\x86\x27\x94\x69\x96\x3c\x75\x44\x27\x2c\xd5\xcb\x78\x82\x07\x54\xb5\xb3\xcd\xa7\xd9\x62\x34\x43\x69\xce\x23\x2f\xe1\xed\x65\x09\x13\xa2\xb5\x36\xd4\xdf\x34\xd6\x38\x5b\x16\xc6\xfd\x39\x20\x98\xcc\x83\x61\x7a\xb3\x71\xd5\xbe\xbe\x27\x79\x9f\x7a\x68\x67\x67\xde\xeb\xca\x9d\xca\x1b\x7e\x3b\xb1\x99\x47\x1b\x7b\xb0\xc6\x99\xf5\xd6\x22\x54\x4a\x10\x93\xbf\xd1\x98\x89\x8c\x3c\xee\xce\x87\x9b\x13\xcb\x7d\xfd\x3f\x81\xe1\xb1\xee\xde\xa2\x6f\xf0\xb7\x1e\x7f\x6b\x4e\x2f\x0b\xb9\xd6\x22\x25\x33\x9d\xb2\x36\xfb\xdb\x47\xd1\x7f\xd8\xa5\x08\xc4\x2a\x25\xbe\x94\x78\xa4\x55\xd7\x3f\xc1\xb5\x98\x52\x4c\x29\xc9\x88\xb2\x1f\xaf\xd9\x63\xed\x09\x23\x95\x24\x5c\xcf\x83\xaf\x00\x00\x00\xff\xff\x9f\xe9\x59\xfc\xcf\x02\x00\x00")

func _001_initUpSqlBytes() ([]byte, error) {
	return bindataRead(
		__001_initUpSql,
		"001_init.up.sql",
	)
}

func _001_initUpSql() (*asset, error) {
	bytes, err := _001_initUpSqlBytes()
	if err != nil {
		return nil, err
	}

	info := bindataFileInfo{name: "001_init.up.sql", size: 719, mode: os.FileMode(420), modTime: time.Unix(1712558242, 0)}
	a := &asset{bytes: bytes, info: info}
	return a, nil
}

// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
	cannonicalName := strings.Replace(name, "\\", "/", -1)
	if f, ok := _bindata[cannonicalName]; ok {
		a, err := f()
		if err != nil {
			return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
		}
		return a.bytes, nil
	}
	return nil, fmt.Errorf("Asset %s not found", name)
}

// MustAsset is like Asset but panics when Asset would return an error.
// It simplifies safe initialization of global variables.
func MustAsset(name string) []byte {
	a, err := Asset(name)
	if err != nil {
		panic("asset: Asset(" + name + "): " + err.Error())
	}

	return a
}

// AssetInfo loads and returns the asset info for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
	cannonicalName := strings.Replace(name, "\\", "/", -1)
	if f, ok := _bindata[cannonicalName]; ok {
		a, err := f()
		if err != nil {
			return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
		}
		return a.info, nil
	}
	return nil, fmt.Errorf("AssetInfo %s not found", name)
}

// AssetNames returns the names of the assets.
func AssetNames() []string {
	names := make([]string, 0, len(_bindata))
	for name := range _bindata {
		names = append(names, name)
	}
	return names
}

// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() (*asset, error){
	"001_init.down.sql": _001_initDownSql,
	"001_init.up.sql":   _001_initUpSql,
}

// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
//     data/
//       foo.txt
//       img/
//         a.png
//         b.png
// then AssetDir("data") would return []string{"foo.txt", "img"}
// AssetDir("data/img") would return []string{"a.png", "b.png"}
// AssetDir("foo.txt") and AssetDir("notexist") would return an error
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
	node := _bintree
	if len(name) != 0 {
		cannonicalName := strings.Replace(name, "\\", "/", -1)
		pathList := strings.Split(cannonicalName, "/")
		for _, p := range pathList {
			node = node.Children[p]
			if node == nil {
				return nil, fmt.Errorf("Asset %s not found", name)
			}
		}
	}
	if node.Func != nil {
		return nil, fmt.Errorf("Asset %s not found", name)
	}
	rv := make([]string, 0, len(node.Children))
	for childName := range node.Children {
		rv = append(rv, childName)
	}
	return rv, nil
}

type bintree struct {
	Func     func() (*asset, error)
	Children map[string]*bintree
}

var _bintree = &bintree{nil, map[string]*bintree{
	"001_init.down.sql": &bintree{_001_initDownSql, map[string]*bintree{}},
	"001_init.up.sql":   &bintree{_001_initUpSql, map[string]*bintree{}},
}}

// RestoreAsset restores an asset under the given directory
func RestoreAsset(dir, name string) error {
	data, err := Asset(name)
	if err != nil {
		return err
	}
	info, err := AssetInfo(name)
	if err != nil {
		return err
	}
	err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
	if err != nil {
		return err
	}
	err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
	if err != nil {
		return err
	}
	err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
	if err != nil {
		return err
	}
	return nil
}

// RestoreAssets restores an asset under the given directory recursively
func RestoreAssets(dir, name string) error {
	children, err := AssetDir(name)
	// File
	if err != nil {
		return RestoreAsset(dir, name)
	}
	// Dir
	for _, child := range children {
		err = RestoreAssets(dir, filepath.Join(name, child))
		if err != nil {
			return err
		}
	}
	return nil
}

func _filePath(dir, name string) string {
	cannonicalName := strings.Replace(name, "\\", "/", -1)
	return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
}