// Code generated for package migrations by go-bindata DO NOT EDIT. (@generated) // sources: // 001_init.down.sql // 001_init.up.sql package migrations import ( "bytes" "compress/gzip" "fmt" "io" "io/ioutil" "os" "path/filepath" "strings" "time" ) func bindataRead(data []byte, name string) ([]byte, error) { gz, err := gzip.NewReader(bytes.NewBuffer(data)) if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } var buf bytes.Buffer _, err = io.Copy(&buf, gz) clErr := gz.Close() if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } if clErr != nil { return nil, err } return buf.Bytes(), nil } type asset struct { bytes []byte info os.FileInfo } type bindataFileInfo struct { name string size int64 mode os.FileMode modTime time.Time } // Name return file name func (fi bindataFileInfo) Name() string { return fi.name } // Size return file size func (fi bindataFileInfo) Size() int64 { return fi.size } // Mode return file mode func (fi bindataFileInfo) Mode() os.FileMode { return fi.mode } // Mode return file modify time func (fi bindataFileInfo) ModTime() time.Time { return fi.modTime } // IsDir return file whether a directory func (fi bindataFileInfo) IsDir() bool { return fi.mode&os.ModeDir != 0 } // Sys return file is sys mode func (fi bindataFileInfo) Sys() interface{} { return nil } var __001_initDownSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x72\x72\x75\xf7\xf4\xb3\xe6\x72\x09\xf2\x0f\x50\x08\x76\xf6\x70\xf5\x75\x54\x28\x28\x4d\xca\xc9\x4c\x56\x70\x76\x0c\x76\x76\x74\x71\xb5\xe6\x72\x0e\x72\x75\x0c\x71\x45\x95\xb5\xe6\x72\xf6\xf7\xf5\xf5\x0c\xb1\xe6\x02\x04\x00\x00\xff\xff\x47\x78\xff\x61\x41\x00\x00\x00") func _001_initDownSqlBytes() ([]byte, error) { return bindataRead( __001_initDownSql, "001_init.down.sql", ) } func _001_initDownSql() (*asset, error) { bytes, err := _001_initDownSqlBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "001_init.down.sql", size: 65, mode: os.FileMode(420), modTime: time.Unix(1712559447, 0)} a := &asset{bytes: bytes, info: info} return a, nil } var __001_initUpSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x9c\x92\x41\x6f\x82\x40\x10\x85\xef\xfc\x8a\x77\x53\x53\x2f\x9e\x3d\x2d\x38\x98\x4d\x97\xdd\x16\x96\xb4\x9e\xc8\x2a\xdb\x86\x54\xd1\xe0\xda\xc4\x7f\xdf\xe0\x5a\x28\xa9\x49\x1b\xcf\xf3\xcd\x9b\xf7\x66\x26\xa4\x25\x97\xf3\x20\x4a\x89\x69\x82\x66\xa1\x20\x9c\x8e\xb6\x29\x8e\x9b\x7d\x63\x31\x0e\x00\xa0\x2a\xc1\xa5\xc6\x92\x24\xa5\x4c\xd3\x02\xe1\x0a\x0b\x8a\x59\x2e\x34\x58\x06\xbe\x20\xa9\xb9\x5e\x4d\x2f\x70\xdb\x5d\x9b\x9d\x85\xa6\x57\x8d\x5c\xf2\xe7\x9c\x20\x95\x86\xcc\x85\xf0\xc8\xfa\xd4\xd4\x85\xab\x5a\x86\x27\x94\x69\x96\x3c\x75\x44\x27\x2c\xd5\xcb\x78\x82\x07\x54\xb5\xb3\xcd\xa7\xd9\x62\x34\x43\x69\xce\x23\x2f\xe1\xed\x65\x09\x13\xa2\xb5\x36\xd4\xdf\x34\xd6\x38\x5b\x16\xc6\xfd\x39\x20\x98\xcc\x83\x61\x7a\xb3\x71\xd5\xbe\xbe\x27\x79\x9f\x7a\x68\x67\x67\xde\xeb\xca\x9d\xca\x1b\x7e\x3b\xb1\x99\x47\x1b\x7b\xb0\xc6\x99\xf5\xd6\x22\x54\x4a\x10\x93\xbf\xd1\x98\x89\x8c\x3c\xee\xce\x87\x9b\x13\xcb\x7d\xfd\x3f\x81\xe1\xb1\xee\xde\xa2\x6f\xf0\xb7\x1e\x7f\x6b\x4e\x2f\x0b\xb9\xd6\x22\x25\x33\x9d\xb2\x36\xfb\xdb\x47\xd1\x7f\xd8\xa5\x08\xc4\x2a\x25\xbe\x94\x78\xa4\x55\xd7\x3f\xc1\xb5\x98\x52\x4c\x29\xc9\x88\xb2\x1f\xaf\xd9\x63\xed\x09\x23\x95\x24\x5c\xcf\x83\xaf\x00\x00\x00\xff\xff\x9f\xe9\x59\xfc\xcf\x02\x00\x00") func _001_initUpSqlBytes() ([]byte, error) { return bindataRead( __001_initUpSql, "001_init.up.sql", ) } func _001_initUpSql() (*asset, error) { bytes, err := _001_initUpSqlBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "001_init.up.sql", size: 719, mode: os.FileMode(420), modTime: time.Unix(1712558242, 0)} a := &asset{bytes: bytes, info: info} return a, nil } // Asset loads and returns the asset for the given name. // It returns an error if the asset could not be found or // could not be loaded. func Asset(name string) ([]byte, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err) } return a.bytes, nil } return nil, fmt.Errorf("Asset %s not found", name) } // MustAsset is like Asset but panics when Asset would return an error. // It simplifies safe initialization of global variables. func MustAsset(name string) []byte { a, err := Asset(name) if err != nil { panic("asset: Asset(" + name + "): " + err.Error()) } return a } // AssetInfo loads and returns the asset info for the given name. // It returns an error if the asset could not be found or // could not be loaded. func AssetInfo(name string) (os.FileInfo, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err) } return a.info, nil } return nil, fmt.Errorf("AssetInfo %s not found", name) } // AssetNames returns the names of the assets. func AssetNames() []string { names := make([]string, 0, len(_bindata)) for name := range _bindata { names = append(names, name) } return names } // _bindata is a table, holding each asset generator, mapped to its name. var _bindata = map[string]func() (*asset, error){ "001_init.down.sql": _001_initDownSql, "001_init.up.sql": _001_initUpSql, } // AssetDir returns the file names below a certain // directory embedded in the file by go-bindata. // For example if you run go-bindata on data/... and data contains the // following hierarchy: // data/ // foo.txt // img/ // a.png // b.png // then AssetDir("data") would return []string{"foo.txt", "img"} // AssetDir("data/img") would return []string{"a.png", "b.png"} // AssetDir("foo.txt") and AssetDir("notexist") would return an error // AssetDir("") will return []string{"data"}. func AssetDir(name string) ([]string, error) { node := _bintree if len(name) != 0 { cannonicalName := strings.Replace(name, "\\", "/", -1) pathList := strings.Split(cannonicalName, "/") for _, p := range pathList { node = node.Children[p] if node == nil { return nil, fmt.Errorf("Asset %s not found", name) } } } if node.Func != nil { return nil, fmt.Errorf("Asset %s not found", name) } rv := make([]string, 0, len(node.Children)) for childName := range node.Children { rv = append(rv, childName) } return rv, nil } type bintree struct { Func func() (*asset, error) Children map[string]*bintree } var _bintree = &bintree{nil, map[string]*bintree{ "001_init.down.sql": &bintree{_001_initDownSql, map[string]*bintree{}}, "001_init.up.sql": &bintree{_001_initUpSql, map[string]*bintree{}}, }} // RestoreAsset restores an asset under the given directory func RestoreAsset(dir, name string) error { data, err := Asset(name) if err != nil { return err } info, err := AssetInfo(name) if err != nil { return err } err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755)) if err != nil { return err } err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode()) if err != nil { return err } err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime()) if err != nil { return err } return nil } // RestoreAssets restores an asset under the given directory recursively func RestoreAssets(dir, name string) error { children, err := AssetDir(name) // File if err != nil { return RestoreAsset(dir, name) } // Dir for _, child := range children { err = RestoreAssets(dir, filepath.Join(name, child)) if err != nil { return err } } return nil } func _filePath(dir, name string) string { cannonicalName := strings.Replace(name, "\\", "/", -1) return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...) }